About

Visual Communication student moving into Product Design (UI/UX), currently developing research-to-prototype skills through an independent UX project (LensOS). Brings a strong visual design foundation from paid client and government exhibition work—including IGNCA at Somnath and client engagements through Ketchup Studio—covering branding, layout, motion graphics, and photography/videography.

Experience3

  1. Exhibition Graphic Designer

    2025 — Present

    IGNCA

    Designed print-ready information panels for a government-led cultural exhibition at Somnath Jyotirlinga, translating archival research into visitor-facing visual narratives. Built layouts in Adobe Illustrator and InDesign, working directly with the IGNCA research team to align design with curatorial content. Coordinated on-site measurements and panel installation, and volunteered for the full 5-day public exhibition.

  2. Visual Designer & Motion Graphics Designer

    2024 — 2025

    Ketchup Studio

    Delivered motion graphics, promotional video, photography, and social content for paid clients across healthcare, FMCG, retail, wellness, and interior design. Directed and shot photography/videography for client campaigns; edited video in Premiere Pro and built motion graphics in After Effects, including a digital ad for ChatWithDr.com. Owned client relationships end-to-end: pitched concepts, managed revisions, held deadlines, coordinated print/exhibition production.

  3. Motion Graphics Apprentice

    2025 — Present

    Coabart

    Assisted senior designers on motion graphics production in After Effects, developing animation timing and visual storytelling technique.

Projects3

  • LensOS

    Researching workflow and service-quality gaps for independent optical retailers, with the goal of designing a system to streamline day-to-day operations. Conducted stakeholder interviews, mapped user needs into personas, and built an initial design system. Currently moving into wireframes and a Figma prototype.

  • Green Soul Gaming Expo

    Planned stall layout and visitor flow for a gaming brand exhibition, covering space planning, material selection, and on-site graphics.

  • MINUS 1

    Designed magazine cover/page layouts and typography for MINUS 1; directed styling, lighting, and product photography for a packaged-food concept (Nissin Geki Ramen).

Education3

  • Bachelor of Design (B.Des)

    2023 — 2027

    Parul University

    Visual Communication

  • 12th (Higher Secondary)

    2023

    Vidya Bharti College

  • 10th (Secondary)

    2021

    Podar International School