About
Software Engineering student with experience in full-stack logic, backend data systems, and front-end interface design. Proven track record of shipping 4 technical projects and completing 2 internships focused on performance optimization, API-related logic, and agile sprints.
Projects4
MiniDB - Personal Java Project
Engineered a backend data-storage system supporting multiplayer state and concurrent user sessions. Resolved database latency issues, improving query and concurrency performance.
- Java
Obstacle Dodge - Unity Mobile Game
Designed, developed, and shipped a mobile application in Unity/C#, reaching 4 playtesters/downloads. Applied responsive design principles to touch inputs, improving player reaction-time and input accuracy.
- Unity
- C#
Rocket Boost - Unity Physics Game
Prototyped physics-based gameplay mechanics through 6 rounds of iteration and playtesting. Debugged and optimized application logic, improving performance and frame rate on mobile devices.
- Unity
Viking Hut - 3D Environment Project
Built a 3D environment in Unity, collaborating with 2 artists to streamline the asset-rendering pipeline. Reduced polygon count and draw calls while preserving visual quality on mobile graphics hardware.
- Unity
Education2
Bachelor of Engineering
2022 — 2026Gujarat Technological University - Sigma Institute of Engineering
Information Technology
H.S.C.
2021 — 2022Baroda Public School
Science