About

Software Engineering student with experience in full-stack logic, backend data systems, and front-end interface design. Proven track record of shipping 4 technical projects and completing 2 internships focused on performance optimization, API-related logic, and agile sprints.

Projects4

  • MiniDB - Personal Java Project

    Engineered a backend data-storage system supporting multiplayer state and concurrent user sessions. Resolved database latency issues, improving query and concurrency performance.

    • Java
  • Obstacle Dodge - Unity Mobile Game

    Designed, developed, and shipped a mobile application in Unity/C#, reaching 4 playtesters/downloads. Applied responsive design principles to touch inputs, improving player reaction-time and input accuracy.

    • Unity
    • C#
  • Rocket Boost - Unity Physics Game

    Prototyped physics-based gameplay mechanics through 6 rounds of iteration and playtesting. Debugged and optimized application logic, improving performance and frame rate on mobile devices.

    • Unity
  • Viking Hut - 3D Environment Project

    Built a 3D environment in Unity, collaborating with 2 artists to streamline the asset-rendering pipeline. Reduced polygon count and draw calls while preserving visual quality on mobile graphics hardware.

    • Unity

Education2

  • Bachelor of Engineering

    2022 — 2026

    Gujarat Technological University - Sigma Institute of Engineering

    Information Technology

  • H.S.C.

    2021 — 2022

    Baroda Public School

    Science